Most of the interactive menus and a health and mana system have been implemented and the spell index lists are being set up. A tag to swap between the normal camera and the Vuforia AR camera is in the beginning stages.
Author: kovacsf2
Kovacs – Professional Event
WHAT’S POSSIBLE WITH 5G? Because 5G towers and cells are less environmentally intrusive than 4G towers, they can be put up in more places. This allows technology sporting 5G capabilities to work in more places than most current technologies can. For my thesis project, an AR multiplayer mobile game, the expanse of 5G will help … Continue reading “Kovacs – Professional Event”
Kovacs – Prototype 2
Not many more additions have been made as promised. Coding for the dice mechanic and the card system have been updated and initiated, but that’s about it at this time.
Kovacs – Prototype 1
What’s Been Made So Far As of now, the app is not in production. For now, there is only two things: a rough character model for one of the fighters and an XD file showing how the app screens will flow.
Kovacs – Prototypes
November 9 This will be a more design oriented prototype. Using XD, I will setup how the menu systems will work and how players can pick and choose characters, spells, and the shop system. Character models will be shown, made with VRoid, and Adobe Aero will be used to test how the camera will display … Continue reading “Kovacs – Prototypes”
Kovacs – Research Plan 2 of 2
AR SDKs With Augmented Reality as we know it now being fairly new, not all applications, such as Unity, aren’t coupled with prebuilt codes for AR apps. Because of this, it is necessary for the use of strong, third-party, Unity friendly AR SDKs. These SDKs need to be capable of the following: Use of phone’s … Continue reading “Kovacs – Research Plan 2 of 2”
Kovacs – Research Update, Part 1
WHAT I’VE DISCOVERED: 5G: The expansion and advent of 5G technology will allow players to have a better gaming experience with more spaces for stronger, faster WiFi with little to no latency issues. LiDAR Cameras: Most smartphones nowadays come equipped with cameras that are coupled with LiDAR systems. LiDAR stands for “laser imaging, detection, and … Continue reading “Kovacs – Research Update, Part 1”
Kovacs – Research Plan
Revised Concept: https://www.immtcnj.com/thesis_fall_20/2020/10/03/kovacs-revised-concept/ For realistic reasons, I have scrapped the last two ideas and have opted for the first option: the AR RTS game. Although the finalized plan is technically already done, the questions will be answered later. For now, I am going to focus on answering questions to the research plan. How did we … Continue reading “Kovacs – Research Plan”
Kovacs – Finalized Concept
The post made in “Revised Concept” will be the finalized concept, so click the link if you want to see the full concept. This page is to answer some questions. https://www.immtcnj.com/thesis_fall_20/2020/10/03/kovacs-revised-concept/ About, Inspirations, and Implementation As you’ll come to find, my project is an AR RTS game. I was inspired to do this project because … Continue reading “Kovacs – Finalized Concept”
Kovacs – Revised Concept
A New AR RTS Concept The initial proposal was for an AR RTS mobile game where two or more players would control a digital army and battle for dominion over real life locations. However, considering the time-frame, this would be too complex to get it working by the due date. So, I have decided to … Continue reading “Kovacs – Revised Concept”