Justin’s portfolio map

Throughout my time in college, I have focused on 3D art with a heavy interest in games. I knew that I wanted to end up in the game industry creating characters, assets, or environments. I have had experience creating modular environments, game assets, and rigging/animating a character. Unfortunately, my external hard drive and project files were wiped in a tragic accident. There is still a possibility that there are fragments of files scattered across Google Drive but currently, I am without many important spare parts. However, I will still include images of these projects in my portfolio map because I have learned valuable skills and knowledge that will help me in the future with software such as Maya, Zbrush, Substance Painter, and Photoshop.

Orc and Police officer busts sculpted in Zbrush.
Axe & Shield modeled in Maya, textured in Substance Painter.
Viking Longboat modeled in Maya, textured in Substance Painter.
Upgraded weapon concept modeled in Maya and textured in Substance Painter.
Kobe Bryant Tribute Video. Locker room and assets modeled and textured in Maya. Video composited in After Effects.
Twitter Banner for a friend done in photoshop.

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