Pat O’Callaghan Prototype 3

Unfortunately work really got in the way of my third prototype, however something came to mind that really stuck with me. Perhaps I am over complicating my project. It may be more beneficial to simplify things to improve the user experience and still keep my project in the same realm. The change I have been … Continue reading “Pat O’Callaghan Prototype 3”

Pat O’Callaghan Prototype 2 Review

My second prototype shifted from my initial plans after receiving some of the feedback from the first prototype. For this prototype I decided to work more on how the camera will be implemented into the project in ways that wont hinder the experience. I came up with a couple of different ideas on where to … Continue reading “Pat O’Callaghan Prototype 2 Review”

Professional Event Report

For my report, I am reviewing a virtual live even I had attended. The event was THE SANDMAN UNIVERSE: ENTER THE DREAMING, an online panel hosted by writer Neil Gaiman and actor Yvette Nicole Brown. The panel discussed the Gaiman’s comic series The Sandman, and his experience writing it and turning it into the famous … Continue reading “Professional Event Report”

Jordan Bradley Thesis Update (December)

Transparency. I don’t have much done, I think this has become a bit obvious over the weeks as I show very little amounts of progress every week. The class hasn’t been all that helpful, nor has the fact that I just don’t have the time and motivation to work like I need to when I’m … Continue reading “Jordan Bradley Thesis Update (December)”

Models and Shaders [miles thesis update]

Realistically, I want to change my thesis to be something education related. I don’t know what yet, but I am also still working on my original thesis. Prototype  Most of this semester has been devoted to research, rather than development. As a result, my proposal has ended up with a lot of citations. It’s still … Continue reading “Models and Shaders [miles thesis update]”