Tackling the Technical Challenges
Last week after we had talked about our 2nd prototypes , Professor Ault had challenged us to think about the technical challenges we need to face in order to pull off our ideas. For me, what I had not thought of was exactly how I was going to create a random generator of users. Nina had told me I could create arrays and store the information that way and have it pick randomly.
That one CS class I took did really help after all! A challenge I had this past week was just getting familiar with the documentation of SugarCube, which is a story mode on Twine that is like a coding language. At first, I was laying out everything in HTML and JavaScript and I had got the random generator to work and show up on my HTML. However, Nina helped me out and then we ended up converting my code to be in SugarCube instead of JavaScript. I think the biggest challenge of this project will be the coding. There’s A LOT for me to do and I just need to sit myself down this break and get the barebones going and once I have a hang of everything, I will then focus on the look and design of the app. But first, I just have to make sure I can make it work 🙂
I added a goal aspect to my game through the players earning money for every correct feed they are able to produce for each user. I think the first challenge is just getting the first level down and then seeing where I can go from there!