
my focus for prototype 2 was experimenting with a style that fit the mood of the comic:
toying with the amount of detail and shading i was willing to put into a panel
deciding if i wanted to color
and deciding what style i wanted to use; experimenting with something simpler, something in my normal style, and testing out the hellboy style for dark shading.
all in all, i think i want to settle with the third style, tying in less shading (flat color) like the first or cell-shading to make it 10x easier for me to animate and put in unity.