For my senior thesis, I will be making a 3D animated series pilot accompanied by a pitch deck. In order to better demonstrate the methods and process I will be implementing in the production of this pilot, my prototypes will serve not only for my benefit as well as my classmates and instructors, but also … Continue reading “Greg’s Prototype Plan”
Month: October 2020
Navazio – Research & Prototype plan
Day XXX of Modding the Stars… It’s been so long since I’ve seen the standard Minecraft load screen. I’ve almost forgotten what it looks like… how it sounds. I lay awake at night wondering, “What does the splash text say right now?” My thoughts drift to the adventure ahead of me and how I’ll change– … Continue reading “Navazio – Research & Prototype plan”
Walter B. – Research Update 2
This week, I focused my research on the design of the robot character. After receiving feedback from Professor Ault, I decided to look into how I could portray the personality of my robot character through its design. At first, I was thinking it should have a sleek, iPhone-like appearance, with a screen for a face. … Continue reading “Walter B. – Research Update 2”
Dylan J. – Research Update (Animation Software Alternatives: Part 2)
Last time, on “The Hunt for Competent Software“… Last week I started exploring potential software I could use for my animation project for thesis. I’ve come to find Adobe Animate as a reliable program to fall back on if I have nothing else since I already know how to use it, but I guess it … Continue reading “Dylan J. – Research Update (Animation Software Alternatives: Part 2)”
research update
the main idea for my comic for class:-create a few-page comic demo/short pilot comic including some sort of interactivity and animation in the paces, turning a comic partially into a game: perhaps adding something to find and bring to the comic character, or dragging them into the next scene to start it up. the comic … Continue reading “research update”
Pat O Research update 2
My meeting with Professor Ault provided some helpful feedback on other routes to take a look at and new things to consider about my project and what I should be researching. On the research side for this week, following a suggestion from Professor Ault, I looked into web based AR. Web AR is augmented reality … Continue reading “Pat O Research update 2”
Kovacs – Research Plan 2 of 2
AR SDKs With Augmented Reality as we know it now being fairly new, not all applications, such as Unity, aren’t coupled with prebuilt codes for AR apps. Because of this, it is necessary for the use of strong, third-party, Unity friendly AR SDKs. These SDKs need to be capable of the following: Use of phone’s … Continue reading “Kovacs – Research Plan 2 of 2”
Courtney L.- Research Update #2
This week, I finished watching the Congressional Hearing that I talked about last week. I’ve been finding that it’s been difficult for me to see what resources are right for me since there’s so much to impact on this topic. There are so many different layers to uncover when it comes to unpacking all of … Continue reading “Courtney L.- Research Update #2”
Research Update 2: Reconsiderations
This previous week was focused on the more technical aspects as I had mentioned in my research plan. I also wanted to use the beginning of this week to cover the basics of cyberpunk as I did not have the time to do that the previous week during phase one of my research. Previously, before … Continue reading “Research Update 2: Reconsiderations”
Eric’s Thesis Update
Currently, my senior thesis project is going to be me creating a machinima using the Smash Bros Ultimate video game and other possible games to create an original story. At first, I came up with the idea of doing this project because I have prior experience in creating mini smash machinima series. I have made … Continue reading “Eric’s Thesis Update”